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Index/ Info Dump 1

  Proficientcy For Skills:

  Basic - 10 exp

  Beginner - 50 exp

  Adequate - 100 exp

  Intermediate - 250 exp

  Adept - 500 exp

  Advanced - 2500 exp

  Expert - 5000 exp

  Master - 250,000 exp

  MAX - 500, 000 exp

  Level Exp System

  (Skills that give more than 10x your levels exp, and are from higher beings, won’t count)

  1- 10 exp

  2- 20 exp

  3- 30 exp

  4- 40 exp

  Etc

  Average Minotaurs Attributes

  Level 1

  6000 Hp

  2500 Sp

  2000 Psy

  Strength: 20

  Perception: 10

  Endurance: 30

  Charisma: 5

  Intelligence: 20

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  Agility: 25

  Luck: 1

  110

  Average Humans Attributes

  Level 1

  4000

  1500 Sp

  2500 ???

  Strength: 10

  Perception: 8

  Endurance: 20

  Charisma: 20

  Intelligence: 25

  Agility: 12

  Luck: 2

  (One luck cost 15 AP)

  110

  1 End = 200 Hp

  1 Intelligence = 100 Psy

  1 End + 1 Str = 100 Stamina (50 each point for each attribute)

  (Luck cannot be Manually upgraded, and Luck can only increase depending on the outcome of personal events (10 successful personal events = +1 Luck))

  Luck System:

  


      
  • Dice Luck never goes beyond [+9}


  •   
  • Luck effects how well events or chance things go for you.


  •   
  • Luck goes max at 90/100.


  •   


  1>9

  10>19 divided by 1/2

  20>29 divided by 1/3

  30>39 divided by 1/4

  40>49 divided by 1/5

  50>59 divided by 1/6

  60>69 divided by 1/7

  70>79 divided by 1/8

  Etc.

  Environments:

  Forest (Trees the size of red woods)

  Jungle

  Desert

  Swamp

  Plains

  Urban Cities

  Beach

  Mountains

  Sky Mountains

  Deadzones

  Arctic

  Oasis

  (Certain areas include dragons, zombies, etc.)

  Monoloth = Wish granter (similar to dragon balls. Teleports far away once used, can only be used every decade or so)

  “Legends" are beings of extraordinary ability of their own power, “Heroes" are beings of extraordinary ability by a higher beings will, “Demi-Gods” are beings that have a bit of divinity in them due to higher beings, “Legendary Heroes” are beings who gained the attention of gods due to their own ability, and “Devils” are beings who are worshipped as gods to make themselves more powerful via the Worship Effect.

  (Edited in cause you dont know what the worship effect is The Worship effect is when you have people worship you. It can be any species, in any way. Some are worshiped as heroes, some as gods, some as a legendary monster, etc. The Worship effect is made from the idea that the more powerful more people perceive you, the stronger you actually get. Every 10 people worshipping you is a 0.1 increase in stats (which if you have a large civilization, and strong base stats, its really noticable.)

  An exampl would be if you had 20 strength, and 100 worshipers. thats a 1.0 increase, making your stats double from 20 to 40. Idk how to exactly show it though, since many would perceive x1.0 as no increase, which isnt the case. In this story, a x1 increase can be considered doubling whatever stat is being x1.

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